I'M PICKY BRO!! this has LORE (with good writing so far, despite some very minor spelling/grammatical errors), it has NPCS THAT DON'T BREAK IMMERSION (i stg hearing the villager "hmm" activates a violent sleeper agent in my brain) and YOU CAN MAKE YOUR OWN CHARACTER IN-GAME INSTEAD OF NEEDING TO GO THROUGH 20 SIDE CHANNELS. it takes itself more seriously, it's FAR more immersive, and it FEELS like they actually cared about the game when they made it - minecraft in comparison feels like a damn lego set now. I WOULDNT EVEN CALL THIS A "MINECRAFT CLONE" - more like "everything that minecraft could have done right but didn't". but the graphics and premise of this really got me, so for the first time since i was like 12, i cracked open my wallet for a video game. THOUGH, when I get enough funds, I'd give a try to this (wich is probably fun), so don't worry nor cry!ĭude, okay, so, i haven't spent actual money *cough* on a computer program in. If those responding me were devs of this project, it's too bad they couldn't accept my feedback. ![]() What I was actually saying, is that the OVERUSED Minecraft-Based Voxel-Style art/graphics, by many game creators focused on the Sandbox and some other genres, is boring me to death!Īnd way more, since I'm not pleased with that Macrocubic character style, clearly NOT based on lovely 16-bit 2D platform games, unlike the two other mentioned ones (the abandoned "Cube World" and the less-known "Barony: Blessed Addition", or even more unlike the NFT game promoted on Facebook, "The Sandbox", that the ONLY thing I like is that the Voxel design per MICROBLOCKS). This is just nothing personal against it, and I even said that this could be a pretty nice game, so I wish them luck on it! ![]() ![]() I'm not saying and NEVER said this game sucks. It clearly seems like NO ONE understood my critic.
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